This shit’s getting way too complicated, man. Another conspiracy theory for Metal Gear Solid V and Hayter has emerged in the form of a 10-minute video. According to this one, both Kiefer Sutherland and David Hayter will be in the game! How fucked up is that? Not much, actually. With Kojima’s mind fuck this could very well be true, and besides, the guy has some great points. Just watch the video and let me know what you think.
Open world? Horses? Desert? Nope, not Red Dead Redemption.
Metal Gear Rising: Revengeance is releasing digitally on PC “soon,” a release sent to geimaku.com confirms. According to the release, it runs at 60 frames per second on “most modern PCs.”
As many of you probably know, David Hayter announced some time ago that he wouldn’t be returning as Snake in Metal Gear Solid 5.
But yesterday, he tweeted this: “I’m so excited for E3! I just hope I don’t lose my voice” and a day later, Konami released this teaser for their pre-E3 conference on June 6:
Good news for PC gamers! Platinum Games’ Metal Gear Rising: Revengeance is coming to the platform. This was first revealed by director Hideo Kojima during his podcast and later confirmed by Jean Pierre Kellams, creative producer at Platinum Games, via Twitter.
Also known as IF Prototype LQ-84i, this mechanical beast plays its part in the main game’s narrative from both sides of the intense cybernetic war. Owner of a sentient and superior AI compared to his mass-produced clones, Bladewolf struggles to become more than just a pawn in Desperado‘s plans.
In the other hand, Platinum hasn’t shown the same resolve to create this side-story.
Jetstream Sam. Possibly the most iconic character in Rising considering his influence on Raiden, both physically and psychologically. Amidst so many crazy bosses in the game, there was this guy with a code of honor and ideals that would rival the protagonist’s. He wasn’t evil, but was also not willing to give up without a fight. Who was he, anyway?
You may not see everything you wanted to, but it’s good while it lasts.
Kojima Productions showed off its Fox Engine technology at the Game Developers Confernece in San Francisco.
The demonstration can be viewed below and features comparison between a real photo and another rendered in the Fox Engine, the Ground Zeroes debut trailer at day time, and more.
Konami has released a new batch of screenshots for the upcoming Metal Gear Rising: Revengeance DLC called “Jetstream Sam” which lets you play as the villain.
The game is supposedly in development at Swedish “Moby Dick Studio,” which probably doesn’t exist. The name of its CEO is an anagram of Kojima. Last week, we found out that the game runs on Konami’s FOX engine, and that a new trailer would be shown at GDC.
Hideo Kojima has posted the screenshot above on Twitter. Is this the trailer? Also, notice the name of the video “TPP_GDC2013_720p_ESRB”. Interesting, eh?
Joakim Mogren, CEO at Moby Dick Studios and The Phantom Pain developer, has released a new teaser for the mysterious project, containing morse codes and other clues. Watch it below.
Yesterday, GT.TV started with Geoff Keighley interviewing quite the exquisite character. This man here claims to be responsible for The Phantom Pain, the oft-rumored fifth entry of the Metal Gear Solid series.
His weird reactions and the constant evasion on answering simple questions have made the interview seem like there’s more to be seen than just some screenshots from the game.
Metal Gear Sunrising is a rather funny parody of Metal Gear Rising: Revengeance by filmmakers Freddie Wong and the team at Rocket Jump.
The nice people at Nordic Game Supply has given us two copies of Metal Gear Rising: Revengeance to give away to European players.
Metal Gear Rising: Revengeance is the latest game in Konami’s best-selling Metal Gear franchise, with over 26.5 million units sold. Developed by Kojima Productions and Platinum Games, the game introduces Raiden as the central character – “a former child soldier transformed into a cyborg ninja killing machine, equipped with a high-frequency katana blade and a soul fueled by revenge.” It is in stores now for PlayStation 3 and Xbox 360.
Ever since its initial concept, Rising promised Metal Gear fans a 180 on the series’ traditional formula: the careful exploration of your surroundings and silent approach to enemies would change to a fast and noisy combat with a focus on slicing things up. Kojima Productions took a lot of time to work around the concept, but the game started to fade into oblivion and was seemingly doomed.
But then, Platinum Games stepped in.
Cut by the man himself, witness as this trailer presents everything the game has to offer in a lenghty cinematic experience that will make your eyes melt by unreal levels of hype.