It’s always a pleasure to talk about action games. Look, for instance, on the daring leap that Santa Monica has taken with this game. A multiplayer mode in a franchise with five big entries focused solely on single-player. Sure: it’s Sony. They’ve got money.
Even so, it doesn’t hurt to play it safe, specially when you’ve got a potential God of War 4 or Descent or… Betrayal HD.
Time Sinks. They exist as a way to distract you from the many problems or things you need to figure out during the day. They range from crossword puzzles, sudoku, repairing things and in my case cooking. Games themselves are time sinks but the cheaper they get the more people buy them. In the terms of social games the most popular are games where you run a town, park or in the case of Publisher’s Dream: A video game company. Read more
Also known as IF Prototype LQ-84i, this mechanical beast plays its part in the main game’s narrative from both sides of the intense cybernetic war. Owner of a sentient and superior AI compared to his mass-produced clones, Bladewolf struggles to become more than just a pawn in Desperado‘s plans.
In the other hand, Platinum hasn’t shown the same resolve to create this side-story.
Almost 3 years have passed since Red Seeds Profile was released in Japan for the PS3. EU and NA got a localized version, of course, but only for the Xbox 360. To compensate for this delay, Rising Star Games now brings us an upgraded version.
If you expect an improvement of superficial features akin to an HD remake, think again. This works more like a massive patch and it fixes some of the most important qualities present in this raw gem.
After numerous adventures through alien-infested caves and haunted elegant hallways, I’ve been thinking of how the same platformer structure would work in different setpieces. It is something that made me realize the importance of the metroidvania genre in this current generation. After all, Other M and Mirror of Fate are gradually straying from their 2D origins.
If anything, this could be a greater example of the genre’s success if it wasn’t so short! DrinkBox isn’t at fault for this, though.
Jetstream Sam. Possibly the most iconic character in Rising considering his influence on Raiden, both physically and psychologically. Amidst so many crazy bosses in the game, there was this guy with a code of honor and ideals that would rival the protagonist’s. He wasn’t evil, but was also not willing to give up without a fight. Who was he, anyway?
You may not see everything you wanted to, but it’s good while it lasts.
I think the hardest part about reviewing a JRPG is time. You need time to get a feel for it, the battle system, the story, everything. You also need to realize you live with about 8 other people who for some reason decided to start prepping to build a fence over the next 3 weeks.
With the time I have gotten with Shin Megami Tensei: Devil Summoner: Soul Hackers, I can say that it seems to be a amalgamation, but of what you may ask? Of Shin Megami Tensei games, of course. Read more
The show Rock Lee and His Ninja Pals is a honestly insanely good show. It takes the characters of Naruto and puts them in insane situations that require the most insane solutions. If the main show was like this then I would watch it. Rock Lee and His Ninja Pals is pure fun and I think more anime needs to be this weird.
Ever since its initial concept, Rising promised Metal Gear fans a 180 on the series’ traditional formula: the careful exploration of your surroundings and silent approach to enemies would change to a fast and noisy combat with a focus on slicing things up. Kojima Productions took a lot of time to work around the concept, but the game started to fade into oblivion and was seemingly doomed.
Sometimes I have the curiosity of imagining how certain games would work out if they were movies or comics. I’ve seen people commenting that the Tales series is different from most JRPGs since it feels like an anime.
Aliens Colonial Marines is yet another in the line of fluctuating Sega successes and I do not know who to blame for this. Do I blame Gearbox, who were the main developer? Do I blame Trip Mine Entertainment, who made the single player? Do I blame Sega, who I cannot find did anything except delay the game? I have no clue, but all I know is I can say this game is riddled with good ideas and bad decisions.
Rising Star Games was loud about this game’s release: an upgrade to a successful title on the Sega Dreamcast for half the retail price. After seeing some shooters released for the platform by then (including Treasure’s Ikaruga), I got curious about why this game sold so well.
After playing this game, I felt curious about what kinds of concept some religions and mythologies could offer in terms of creativity to game developers. Who would have known that Enoch’s Biblical apocryphal quest could become such an interesting action game?
For better or worse, it feels like a dream. Subtle and beautiful, with a tendency of being forgotten once it ends.
You ever had the feeling of seeing an awesome artwork and start imagining how it would look like in movement? Better yet, how about interacting with it, being able to change the camera’s angles to see more of that mysterious world that is limited by the picture’s frame? From almost seven years ago, the Playstation 2 showed this colorful world through a small window. The Wii tried harder to make it look prettier, but some issues prevented it from becoming a considerable improvement. Now it’s the PS3’s time to display the full glory of the goddess Amaterasu.