PS3 finally gets a bullet-hell SHMUP
Thursday, 6 June 2013
By Geimaku

mamoru-kun-curse-screenshot-ME3050143056_2It might not be from Cave, but still…

Developer G.rev once again brings us a shooter that seems to use both analog sticks: one to move your character, the other to change your line of fire. You can also stopĀ  the screen from scrolling to make your cleaning job easier.

Besides the traditional Arcade and Story modes, there is also an objective-based Mission Mode. The Meikai-Katsugeki option makes the game run in 16:9 widescreen instead of the traditional 4:3 with black bars on the screen’s sides, similar to Under Defeat‘s New Order mode.

All of the DLC from the japanese version is here: two new characters, two mission courses and a whole list of trophies (Platinum included).

Mamorukun Curse was released back in 2009 for the Xbox 360 in Japan, launched for PS3 on retail there in 2011 and now comes for North America in July 16, only digitally through the PSN. Price: $20

via Siliconera

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